Students
I am very active in doctoral training both through supervising my excellent research students and also through my administrative roles. I am currently Research Student Training Officer for the department and before that was Training Officer for the EPSRC Centre for Doctoral Training in Intelligent Games and Games Intelligence.
Current Research Students
Current students:
- Fatimah Satar, digital games for day-to-day stresses
- Laura Helsby, digital games for mood and wellbeing
- Jozef Kulik, supporting the development of accessible digital games
- Nathan Hughes, choosing quests in Open World games
- Hend Albassam, outlying performance in interactions
- Myat Aung, physiological measures of player experience
- Rory Davidson, learning in digital games
Former Research Students
- Jen Beeston, Social experiences of people with disabilities in playing (in)accessible digital games, PhD Thesis, University of York
- Amelia Jupit, The formation of projective identity through meaningful choices in digital games, PhD Thesis, University of York
- Joe Cutting (2018) Measuring the experience of playing self-paced games, PhD Thesis, University of York
- Alena Denisova (2017) Adaptive Technologies in Digital Games: The Influence of Perception of Adaptivity on Immersion Phd Thesis, University of York.Departmental Best Thesis Prize, 2017
- David Zendle (2016) Priming and negative priming in violent video games PhD Thesis, University of York. Departmental Best Thesis Prize, 2016
- Arabella Clarke (2015) Using socio-technical thinking to explore the implementation of Electronic Patient Records into NHS secondary care organisations. PhD Thesis, University of York
- Frank Soboczenski (2014) The Effect of Interface Elements on Transcription Tasks to Reduce Number-Entry Errors,PhD Thesis, University of York
- Matt Hudson (2014) Social Presence in Team-Based Digital Games EngD Thesis, University of York
- A. Imran Nordin (2014) Immersion And Players' Time Perception in Digital Games,PhD Thesis, University of York
- Lucy Buykx (2013) Interactive recipe instructions: supporting cooks with better designs, PhD Thesis, University of York
- Giuseppe `Napo' Montano (2011), Dynamic Reconfiguration of Safety-Critical Systems: Automation and Human Involvement, PhD Thesis, University of York
- Richard Ribeiro (2011), Recurrent Communities of Practice (RCoPs)and Transient Core Members (TCMs): Temporal Behaviour of Co-located and On-line Communities of Practice, PhD Thesis, University of York
- Rania Hodhod (2010) Interactive Narrative for Adaptive Educational Games, PhD Thesis, University of York
- Charlene Jennett (2009) Investigating Real World Dissociation in Computer Game Immersion: Manipulating Sense of Progression and Measuring Awareness of Distracters , PhD Thesis, University College London
- Eduardo Calvillo Gamez (2009) On the Core Elements of the Experience of Playing Video Games PhD Thesis, University College London
- Sarah Faisal (2008) From Tool to Instrument: an Experiential Analysis of Interacting with Information Visualisation. PhD Thesis, University College London
- Lidia Oshlyansky (2008) Cultural Models in HCI: Hofstede, Affordance and Technology Acceptance. PhD Thesis, University of Wales, Swansea
- Brock Craft (2007) A Sketching-oriented Design Method for Information Visualiszation Software. PhD Thesis, University College London
- Simon Li (2006) An Empirical Investigation of Post-Completion Error: a cognitive perspective. PhD Thesis, University College London
- Suziah Sulaiman (2006) User Haptic Experience: transferring real world tactile sensation of drawing tools into haptic interfaces. PhD Thesis, University College London
MSc and Undergraduate Students
I regularly supervise 6 or more students per year as part of their taught programmes, that is, MSc, MEng, BSc or BEng students. I am always happy to talk to students about possible projects including your own ideas for possible topics. I regularly publish the work from these projects. For example:
- Power, C., Denisova, A., Papaioannou, Th., Cairns, P. (2017) Measuring uncertainty in games: design and preliminary validation. ACM CHI 2017, Extended Absracts, 2839--2845
- Borghouts, J.W., Soboczenski, F., Cairns, P., Brumby, D.P. (2015) Visualising Magnitude: Graphical Number Representations Help Users Detect Large Number Entry Errors. HFES 2015 International Annual Meeting
- Cairns, P., Pandab, P., Power, C. (2014) The influence of emotion on number entry errors, ACM CHI 2014, ACM Press, 2293-2296