Class GameOverMenu

  • All Implemented Interfaces:
    Drawable, com.badlogic.gdx.utils.Disposable

    class GameOverMenu
    extends Overlay
    The GameOverMenu should display once the final day has been reached
    Author:
    ENG1 Team 23 (Cohort 3)
    • Constructor Summary

      Constructors 
      Constructor Description
      GameOverMenu​(com.badlogic.gdx.graphics.g2d.SpriteBatch batch)
      Creates a new GameOverMenu relating to the given SpriteBatch
    • Method Summary

      • Methods inherited from class java.lang.Object

        clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
    • Constructor Detail

      • GameOverMenu

        GameOverMenu​(com.badlogic.gdx.graphics.g2d.SpriteBatch batch)
        Creates a new GameOverMenu relating to the given SpriteBatch
        Parameters:
        batch - The SpriteBatch to which the GameOverMenu should be connected