... SG-1, stranded on the Goa'uld attack fleet, are Earth's only hope
for survival
2.02.
In the Line of Duty
Carter is taken over by a Goa'uld, and an alien assassin is trying to
kill it. How can they stop the assassin, and the Goa'uld, without
killing Carter?
2.03.
Prisoners
Inadvertent accessories to murder, SG-1 are sentenced to a brutal
prison planet. They enlist the aid of a powerful female prisoner to
attempt escape, but all is not as it seems.
2.04.
The Gamekeeper
In a strange garden, SG-1 are plunged into a VR world where they keep
reliving traumatic incidents from their past.
2.05.
Need
Jackson discovers the addictive effect of repeated exposure to the
Goa'uld healing sarcophagus, whilst his friends rot in a slave mine.
2.06.
Thor's Chariot
SG-1 return to Cimmeria, where they accidentally destroyed the
planet's defenses
[
1.10.
Thor's
Hammer
]
, to help the natives defend themselves against
an attack
2.07.
Message in a Bottle
An orb grows spikes, pins O'Neill to the wall, and infects him with
an alien virus
2.08.
Family
SG-1 go to Chulak to save Teal'c's son Rya'c. But Rya'c betrays them
to the Goa'uld.
2.09.
Secrets
A reporter threatens to reveal the Stargate project. Jackson's wife
has been implanted with a Goa'uld.
2.10.
Bane
Teal'c is stung by a giant alien insect, becomes violent, and escapes
into an Earth city. He must be found before he causes a plague of the
insects on Earth.
2.11.
The Tok'Ra
(part 1)
Carter is haunted by dreams of the Goa'uld Jolinar which briefly
infected her
[
2.02.
In the Line of
Duty
]
. Meanwhile, her father is dying of cancer. SG-1
are captured by the Tok'Ra, a group of Goa'ulds who have a symbiotic
relationship with their human hosts, and who are at war with the main
Goa'ulds.
2.12.
The Tok'Ra
(part 2)
Carter's father is implanted with a Tok'Ra. But then their planet is
attacked by Goa'uld.
2.13.
Spirits
SG-1 are sent to rescue SG-11, and discover they have been abducted
by invisible spirits on a mystical Indian world.
2.14.
Touchstone
SG-1 are accused of the theft of a climate controlling device. They
must discover the missing stone before climate change destroys both the
alien planet, and Earth.
2.15.
A Matter of Time
A black hole threatens to come through the Stargate and destroy the
Earth.
2.16.
The Fifth Race
O'Neill looks into an alien viewing device, and is infected with a
strange intelligence. He now knows about the mysteries of the Stargate,
but the change is killing him.
2.17.
Serpent's Song
Apophis, attacked by fellow Goa'uld, attempts a deal with SG-1.
2.18.
Holiday
A dying alien swaps bodies with Jackson, and escapes on Earth. Then
O'Neill and Teal'c accidentally swap bodies.
2.19.
One False Step
SG-1 infects a race of friendly aliens with a strange disease. Has
SG-1 accidentally committed genocide?
2.20.
Show and Tell
A young boy pleads for help against a race of invisible aliens. But
they are already on Earth.
2.21.
1969
A solar flare glitches the gate, and sends SG-1 back to 1969. A young
Lieutenant Hammond, and some Woodstock hippies, help them get home.
2.22.
Out of Mind
O'Neill awakes from cryosleep to learn it is 79 years in the future.
He is questioned about potential allies against the Goa'uld, but then
discovers it is a set-up. Carter and Jackson are also being questioned.
They escape, but are then captured by Hathor...